In this challenge we provide participants with all the necessary ingredients to develop visuo-motor policies in simulation and test them in real world:
With our workshop and challenge, we hope to "take the temperature" of the current state of visuo-motor navigation solutions in real world in equal and fair conditions and shed light on what is solved and how, and what areas should be further investigated by the community.
[1] Interactive Gibson Benchmark: A Benchmark for Interactive Navigation in Cluttered Environments. Fei Xia, William B. Shen, Chengshu Li, Priya Kasimbeg, Micael Tchapmi, Alexander Toshev, Roberto Martín-Martín, and Silvio Savarese. RA-L, to be presented at ICRA 2020.
[2] Gibson env: Real-world perception for embodied agents. Fei Xia, Amir R. Zamir, Zhiyang He, Alexander Sax, Jitendra Malik, and Silvio Savarese. In CVPR, 2018
[3] On evaluation of embodied navigation agents. Peter Anderson, Angel Chang, Devendra Singh Chaplot, Alexey Dosovitskiy, Saurabh Gupta, Vladlen Koltun, Jana Kosecka, Jitendra Malik, Roozbeh Mottaghi, Manolis Savva, Amir R. Zamir. arXiv:1807.06757, 2018.
Releasing Development Kit | February 27, 2020 |
Beginning of Phase 1, Development and Challenge in Simulation | February 27, 2020 |
End of Phase 1, Challenge in Simulation | May 31, 2020 |
Beginning of Phase 2, Tests in Real World | May 15, 2020 |
Beginning of Challenge in Phase 2, Real World | May 23, 2020 |
End of Challenge in Phase 2, Real World | June 8, 2020 |
Phase 3, Live Demo at CVPR (via streaming) | June 15, 2020 |